i'm thinking about donbrothers and i'm extremely normal about it

aka orin | salaryman gamer | fgc jack of all trades | mvc/ggxx/vf | marxist
i'm thinking about donbrothers and i'm extremely normal about it
she got it and she know it
Find me here: CARRD
PS2 Mod/Homebrew scene: Too busy chasing clout to cooperate with eachother. Have to juggle forks of OPL depending on which features you want. Literally more buggy loading backups on a real console than using emulation unless you burn DVDs. Everyone hoarding old modchips so they can post instagram food pictures of their wiring and soldering because they're still stumped by a 25 year old system's security.
Gamecube/Wii Mod/Homebrew scene: Has turned the platform into their playground. Games run better than they did originally. Most everyone collaborates and most things get open sourced, even more commercial projects. Can basically replace every single component of the system hardware and software except for the main ASICs. Sometimes busy posting social media posts on third party miiverse. Every few months they show how small they've made a functional Wii/GC system.
obviously I can't speak for the practicality of such a thing existing in the first place but for the longest time I've wanted an ODE for the PS2 in the vein of the Dreamcast GDEMU, because a major weakness of loading games via OPL is that it uses the same parts of the console that are used for loading PSX discs, which means that on top of the odd compatibility issues certain games can have when loaded via OPL's various avenues, PSX games have to be loaded via POPS, a PSX emulator that doesn't even recognise alternative controllers or peripherals (PSX games loaded through POPS notoriously won't work with the GunCon at all)
and despite that there are very clear advantages to an ODE, the overwhelming impression I've seen from the PS2 scene is that loading games via ethernet or the memory card ports is good enough