smuonsneutrino

Black. TTRPGs & Math

  • he/him

designing Lanthorn, a TTRPG about suffering in a dungeon, but with post-PBTA/FITD vibes

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Eternally considering a series of posts called Category Theory Out Of Context

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pfp by @fxfi


bruno
@bruno
JuniperTheory
@JuniperTheory asked:

if you could add one thing to a video game, any major video game, but it has to be something that you'd describe as "actively hostile to play" and "extremely user unfriendly" and "something the vast majority of gamers would fucking hate", what would you change in what game?

Super Mario Odyssey now has weapon durability. Specifically, when you throw Cappy enough times, he breaks. This is portrayed as Cappy literally dying, in substantial pain. Mario then has to find another citizen of the Cap Kingdom to press into service so he can keep making progress.


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