SnepGem

favorite word: “design”

  • he/she/they

Gender-fluid, asexual, >21
Hi! You can call me Key, or Gem, or Scarf, or something else!
This is my main page, and prior to Dec 8th, 2023, my posts were all on this page. Posts before that date range in subject matter from furry transformation to foam dart blaster reviews, but now I have separate pages for a few of these categories.
For gamedev and other game design talk, check out @DevGem.
To be inundated by the relentless furryposting of a TF-obsessed magic-user, visit @MagicScarf.
If you like toys, or if you’re bored, give @CollectorKey a look.
I’m asexual, and also very gender-fluid, so don’t worry too much about pronouns.

posts from @SnepGem tagged #snepgem

also:

The original Gallery of Names post

There’s been a bit of an update regarding my identity so I wanted to actually update my cohost to reflect that. However, I will leave the original post going over my identity as it is, because I believe it is still a perfectly viable way to talk about the same thing, that thing being myself. Both this post and that one can simultaneously be valuable, worthwhile, and even true, despite seemingly contradicting one another. For example, I used to say that I am not plural, but in this post I will say that I am. Even so, both sides are true in their own ways, because human identity is more complicated than simple binaries.

Oh I guess that was kind of a spoiler, uh, I’m plural! Which is to say, I have, for the past few weeks, been using that lens to think and talk about my identity. I’ve been treating my “names” more like “headmates”, referring to them as separate entities (though I still like calling them “names”, I just think it’s cool idk. They don’t seem to mind) and even having them talk to each other and whatnot. They’re all still me, and I’m still all of them, but thinking of them as multiple entities just lets me think about things in new ways and is generally freeing.

The crux of what I believe with regards to this is this: People feel and act and are different and different times. For me, treating those differences as “headmates” is a new way to get at the same thing. To be clear, I still do not experience certain things like strong shifts in preferences or separate sets of memories. All of my names/headmates are asexual and probably all think tf is really hot, too.

Speaking of which, it’s nice in rp-type stuff to be able to “play multiple characters”, not necessarily at once, but just… in general… It means I can say “oh this name can use magic but this other one can’t” and that type of thing. It’s neat!

Anyways yeah I’m at like… 50ish names… I think…? So the gallery’s a little out of date. It already was pretty out of date just from the artstyle alone, though.

Oh, my system name is “Refractive Geode”, by the way! And also I still identify as genderfluid. Thanks for reading!



Visited the Perot Museum today! It’s a science museum, and, of course, my favorite exhibit is Gems and Minerals. These are some lovely stones they had on display that have inspired some of my many names!

(Technically I don’t have a lapis lazuli name, because it’s actually “Lápiz”, the Spanish word for “pencil”… buuuuut Lapis works as a nickname for that one, and the words are etymologically related anyways, so it works out!)



I’ve begun the work of splitting up into multiple pages. There’s @DevGem for game design stuff, @MagicScarf for furry and tf stuff, and @CollectorKey for toy stuff. I’m gonna go through this page as each of those pages and share each post I think fits into that category, for organization purposes (so anyone looking at the post history of my furry/tf page, for example, will be able to see all of the furry/tf posts I’ve made, including the ones that were originally on this page).
Anyways, feel free to follow any of those pages if you’re interested! They don’t have any posts yet, and will soon have an absolute flood of shares for reasons previously described (sorry about that), but after that they should be a good way to keep things nice and orderly when it comes to SnepGem, and interacting with SnepGem, and seeing what SnepGem has to say. Just the right amount of SnepGem for every cohost user!


 
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