The coolest thing late 90s/early 2000s 3D games did was source textures by taking photos and perspective correcting them but keeping the other artifacts like grain or chromatic aberration. The asphalt textures in Sonic Adventure are covered in it

thousands are sailing
the same self the only self
self willed the peril of a thousand fates
a line of infinite ends finite finishing
the one remains oblique and pure
arching to the single point of
consciousness
find yourself
starting back
The coolest thing late 90s/early 2000s 3D games did was source textures by taking photos and perspective correcting them but keeping the other artifacts like grain or chromatic aberration. The asphalt textures in Sonic Adventure are covered in it