[☕] we're really struggling to pick up godot. maybe it's just gdscript and we'd fare better in c#? maybe it's just that whole engine thing of poking at a pile of unknown code to try and wrangle it into doing what we want it to.

[🔞]
//--INTERCEPT
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◥ DO STAY IN TOUCH ◤
◥ NOWHERE ELSE WILL BE ◤
◥ QUITE LIKE HERE, NO ◤
◥ NEVER EVEN CLOSE ◤
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◥ ASE, KATE, OP, IVY. ◤
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//--END
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◥ RADIANT FLAME ◤
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|---|
| // |
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| AND IMPORTANTLY, CREATURE// |
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| LEVEL DESIGNER [HIRE US!]// |
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| PLURAL SYSTEM// |
| FOUR ANIMALS IN A// |
| STYLISH TRENCHCOAT// |
| // |
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◥ LOVE A GOOD FIRE MOTIF ◤
| ◥ | ![]() | ◤ |
GET READY!
TRANSMISSION ENDS.
[☕] we're really struggling to pick up godot. maybe it's just gdscript and we'd fare better in c#? maybe it's just that whole engine thing of poking at a pile of unknown code to try and wrangle it into doing what we want it to.
if it helps any, you can write stuff in godot using C#, you just have to make sure to get the ".NET (C# Support)" version of the engine which is separate for some reason