deep rock survivorposting again. wow later haz dreadnought kill time is nothing huh. also trying to build the minigun into fire is a downgrade - there goes all the stopping power into dot which you just do not have time for. lot of odd balance teething issues that i hope get addressed through the course of beta release
engie seems like the way to go. plasma's bounce and (i think) pierce combined with sheer overwhelming force of a dozen turrets scales way faster than anything. zhukovs and brt7s remain dead weight even with gunner's 100 projectile burst thing. i will die before i willingly call anything early access instead of public beta

