softtummybitch

SIGNAL LOCK. TRANSMISSION FOLLOWS:

[🔞]

 






 

//--INTERCEPT
◥ THANK YOU FOR SO MUCH ◤
◥ SEE YOU ELSEWHERE ◤
◥ DO STAY IN TOUCH ◤

 

◥ NOWHERE ELSE WILL BE ◤
◥ QUITE LIKE HERE, NO ◤
◥ NEVER EVEN CLOSE ◤
◥ THANKS FOR THIS HOME ◤
◥ WHILE WE FOUND OURS ◤
◥ DO STAY IN TOUCH ◤
◥ PLEASE ◤

 

◥ WE LOVE YOU ◤
◥ WE LOVE YOU ◤
◥ WE LOVE YOU ◤
◥ WE LOVE YOU ◤
◥ KEEP YOUR FLAME LIT! ◤
◥ WITH KIND REGARDS, ◤
◥ BLAZING WARMTH, ◤
◥ CHROMATIC FIRE; ◤
◥ ASE, KATE, OP, IVY. ◤
­◥💚­💚­💚­💚◤
//--END

 







 
­◥💚­💚­💚­💚◤
◥ RADIANT FLAME ◤

◢◤ ◢◤ ◢◤ ◢◤ ◢◤ ◢◤ ◢◤ ◢◤ ◢◤
//
TRANS GIRL//
AND IMPORTANTLY, CREATURE//
//
MANCHESTER UK//
//
DIGITAL ART OF MANY FLAVOURS//
LEVEL DESIGNER [HIRE US!]//
//
PLURAL SYSTEM//
FOUR ANIMALS IN A//
STYLISH TRENCHCOAT//
//
◢◤ ◢◤ ◢◤ ◢◤ ◢◤ ◢◤ ◢◤ ◢◤ ◢◤

◥ LOVE A GOOD FIRE MOTIF ◤

                    
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TRANSMISSION ENDS.


matthewseiji
@matthewseiji

If it took until Elden Ring before Hidetaka Miyazaki realized he likes to make poison swamps, you have permission to take as much time as you need to have those revelations about your own self

Of course, I had to ask Miyazaki if Shadow of the Erdtree will once again include a poisoned swamp.

"In a word, yes," he said. "But this was actually a point of introspection for me after creating the base game. It was only after creating it that I realised I really like to create poisoned swamps. And this was a little place of introspection and reflection for me. So maybe, when players reach the poisoned swamp in the DLC, they will feel a little bit of this retrospection."

(link)


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