In video games spheres, you may already know about "dogmouthing." It's a term coined for a specific cinematographic choice (e.g. hard zoom) to make it look like someone is doing something profound in game development, when really they're doing something mundane like (in the titular case) just clicking and dragging the handle of an animation rig that opens or closes a dog's mouth along an axis.
While I wouldn't otherwise go look up tweets of a deleted account, this one felt important to me because I was recently trying to search for the term and for the gif and for this thread, and all I could find were echoes: people describing the impact the term had on them, but no mention of the origin of it besides this deleted tweet. I also couldn't find the Idle Thumbs ep where I thought it was first introduced.
That being said, this morning I rediscovered the behind the scenes Call of Duty video where it originated:
I've linked the exact time, but the whole video is hilarious and of an eraβ’
Anyway shoutouts to @ja2ke and the folks formerly at Campo Santo and Idle Thumbs. I love dogmouthing and I hope it sticks around as a term for generations to come.
