Not quite sure how much traction this will get here, but the more info the better!
Currently info gathering for the higher ups at work to convince them to give the audio dept more money to work with, so looking for audio budgets from games if people can share them. Ideally as a percentage of the dev budget because that's the least NDA breaking for some people and easiest to present!
Team sizes and breakdowns would be great too, but might be pushing my luck there ๐ .
