carcassonne is famously an excellent game for plural systems to play together, because of its fairly simple rules and no hidden information. lots of plural systems have independently discovered this fact. but we wanna share this cool decktet game that we think is kind of even better for this use case in some ways in some ways
you have to make a small modification because the rules as written say to play with each player having a hidden hand of three cards but that's easy you just play it like carcassonne normally, drawing cards from the deck and playing them immediately
otherwise it's like an extremely stripped down simplified carcassonne
we think it has a few benefits:
- lessr free space required, it's just a 6x6 grid of (decktet) playing cards
- games are much shorter in length so you don't get as exhausted or board
- scoring is way simpler
- 2somewhat less of a focus on meta territorial struggles, because control over districts is just determined by who has a higher ranked tokened card and not total number of tokens controlling the district (each player only gets four tokens total anyways)
- the simplified rules make it a little bit less cognitively exhausting to play. the one time we played carcassonne with headmates in the past it was like, we got a headache from thinking back and forth so much
- solitaire version you could play cooperatively if you don't like the competition i suppose
- has furries on the cards
- "the moon district" it sounds cool to talk about
