MMO's, ARPG's, whatever those Genshin things are, etc etc. I always wanted to get them, but could never understand the appeal.
It's a bit ironic because I'm absolutely the guy who will do training drills in fighting games for hours. Not just combo trials, but the "boring" stuff. Dash checks, meaty rotations, anti-air options, a combination of everything into various sequences. I'll grind that, no problem. I'll repeat, repeat, repeat, and repeat until I have it burned in my muscle memory, and then I'll repeat again just to do something with my hands while listening to a podcast or something.
But put me in a MMO or some such like and I'm bored by level 10. Have me run dungeons and I'll tell you that after the third one it's just variations of the same thing I did twice before and ask where's the fun. Tell me to min/max and I'll just give you a dumbfounded stare.
The only thing I can figure is that fighting game drills are an approximation of building a skill, at least to my mind. It's something I'm actively building within myself. It's a transferable reflex. It's something I was bad at and continually improved upon. It's not as the same as beating a boss in a souls game, it's more like being able to pick up a guitar and nail a solo. I don't get that same satisfaction just clearing screens of mobs, rotating skills, or following a build guide. I asked a buddy who loves PoE what the appeal was once. He told me it was purely the power fantasy, the ability to build the right way, hit the right keys, and everything around you dies. I said I don't get that. He said of course you don't, you don't like video games. I said yeah, probably and we laughed and that was the whole conversation.
But still I like the idea of having a game you return to. It was street fighter for me, but I don't like 6 (I have other posts about that if you want to dig them up) and I'm not interested in anime or discord fighters. So I'm looking around, trying to find a new touchstone I can keep coming back to. So... How do y'all do it?
I would genuinely like to enjoy them as well, if my brain chemistry allows.
From what I understand it's about getting into a flow state where you do not have to think about the outside world at all. The grind is just the repetitive task that helps facilitate that. Put on a podcast and push buttons to make number-go-up for an hour, clear off the checklist to create the feeling of accomplishing something, kill time with something that doesn't require using the last dregs of your mental energy to figure out some new mechanic.
(this is separate but related to the "third space" value that these games often rely on. ideally in an MMO or other live game you run dungeons over and over while also playing and chatting with your friends. it is a group activity complex enough to be cooperatively engaging during the natural dips in the conversation but not so much so that it prevents idle conversation [if i am being overly patronizing with this statement please tell me])
That said, I've mostly fallen off finding that stuff enjoyable myself. These days if I gotta grind in an RPG or something and it's going to take more than 20 minutes, I'm probably just going to crack open Cheat Engine and tweak my number of rathian scales or whatever. I'd say that I don't have that kind of patience anymore, but it's more likely that now that I'm medicated I do have enough mental bandwidth to not want to heavy-scare-quotes "resort" to long grinding sessions or live games.
(edit: @barquq has a different perspective here re:optimization) that i simply didn't consider at the time which kinda tracks considering my own skewed/inconsistent perspective on the matter)
This is the thing I can't wrap my head around, and it's definitely a me thing. I've spent far too long trying to understand why I can totally get into this flow state when playing something like, say, Powerwash Simulator. But as soon as you throw me into a Monster Hunter or a FFXIV I just can't get there. I don't know if there's just too much stimuli in those games? At least for the initial learning curve. Something more than "hold button, clean grime" or "enable training routine, repeat practice"?
I dunno. It just ever so slightly irks me because I feel like I should like these games. I clearly can flow state, and I clearly can get engrossed in a game. But for the life of me I can't figure out why I can't get into either mode with these types of games specifically.
Aside from the third space/friends part which I think is very valid and also an unfortunate reality of hitting your 30s and seeing all your friends splinter out into different hobbies and responsibilities and not having time to hang any more, much less hang and game. But that's a whole other conversation.
see when i read your first post about fighting game drills, that feels the same as running dungeons in FFXIV to me. the exp and items are important but mostly incidental, because i'm actually practicing my execution of skills and combos and rotations. it's practice for the real deal, which is high-difficulty raiding >:3. every time i run a dungeon faster than before or i see my dps was higher on a dungeon boss i feel like i'm making progress. it's all to prepare for the raid. maybe you need a target like that to aim at, a reason to drill.
