stardustreverie

What You Get When the Stars Collide

21yo plural autism, trans girl, professional internet weirdo, late blooming theater kid, video editor, occasional musicker, voice actress in progress, still learning about stuff
emily subsystem will probably be main posters

🐐 - goatmily / emily delta
🍁 - catmily / emily tau
πŸͺ - omicron(?)

πŸ’œ - josie/piece (@pieceofjosie)
πŸ¦‹ - alex
πŸ”† - soleil
πŸͺ„ - marisa (@marisakirisame)
πŸ–₯️ - EMI (@exe-cute-able)
and many more...


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@stardust.reverie

konjak
@konjak

Life, burnout, depression, etc, has been in the way of new games from me showing up for so long. I am making two though, and one is progressing well right now.

In the meantime, please support us by maybe buying #Iconoclasts if you didn't. It's on major platforms. πŸ’›

And I apologize to people asking for more languages, it is pretty involved, requiring several people, to add anything to the game, as it was made in the discontinued Construct 1. Also, now it's just been a long time, hah.


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in reply to @konjak's post:

I just beat it on a train ride last night. You are still the king of "Treasure style action bosses" both in the action part and the uniqueness part. I'm so glad I found your original "Legend of Princess" back in the day, which lead me to your Noitu Love series. (Side note, as someone who first learned to make games with Game factory 2, a predecessor to MMF2, what you did with Noitu Love 2 was nothing less than a miracle)

That all said, do what you need to take care of yourself, and while it feels good to get praise for your game, always remember you have worth beyond your ability to make video games. If you ever need to take a break or drastically slow down the time you can commit, there is nothing wrong with that.