my actual opinion about baldur's gate 3 is that i am having fun if i treat it as a fun and kind of unserious romp and that if i start thinking about dnd racial politics even slightly instead of just reacting to things as they come up i'll spontaneously combust
the opening act of baldur's gate 3 has the following plotline: there are a bunch of tiefling refugees who are leaving their home city because they all got blamed for a disaster there. they were on the road to another city, but they got attacked by goblins on the road and now they're trying to hide in a druid's grove. however, the druids are racist and want to kick outsiders out of the grove and hide it with magic. there are essentially two main resolutions to this plotline:
- side with the tieflings, in which you assassinate the 3 goblin leaders responsible for their newfound violent urges. if you play it really smart you can probably kill them and them alone, but if you don't happen to be equipped with foreknowledge of the map and all the intricate little events, you wind up killing a decent number of people. mostly those people are soldiers/raiders, but i very nearly watched two goblin children bite it, because they like. were throwing rocks at a bear druid the goblins had captured and apparently the bear druid considers this an executionable offense. thankfully he wound up having bigger fish to fry in the ensuing fight and the kids made it out; he turns out to be the leader of the druids and he makes them stop being racist as the tieflings prepare to make their way to the new city in safety
- side with the goblins, in which you stage an attack on the druid's grove and kill them and the tieflings. god only knows why you'd do this; the goblins are managed by a dark elf who made some kind of racial insult to my half-high elf protag literally immediately. like literally her first sentence was like, "ugh, a [FANTASY RACIAL SLUR], i can't believe i have to put up with this."
and just like. fine, okay, coming off the bioware standard it's nice to just be able to wreck someone's entire shit for being openly racist or wanting to do slavery whereas in dragon age you just kind of had to put up with it for centrism reasons, but what is it with the selective application of who does and doesn't count as people in a game whose entire theme is about the selective application of who does and doesn't count as people?
like in a plotline about how the (entirely non-tiefling druids) don't think of the tieflings as real people, no one seems to think of the goblins as real people, and like, fuck, dude, maybe they're all so disdainful of everyone else for a fuckin reason, man! like i'm not about to let a bunch of refugees be slaughtered but literally the journal entry for one of those goblin leaders is "she might've been able to help up with the Main Plot, but being a goblin proved fatal for her," and when the circumstances of your birth serve in and of themselves as justification for your death i can see how you'd decide that it's only fair you get to treat the rest of the world the same way too.
idk. idk! maybe there's some stupid dnd lore about how goblins aren't actually the same kind of sapient as other species or some bullshit, but i just truly don't understand how the quest about how one fantasy race would like to not be treated as worthless is itself one which treats another fantasy race as worthless. this seems like such an obvious inconsistency to me that i genuinely don't understand how it happened, or, for that matter, how it keeps happening
