bg3 is the utmost realization of an incredible D&D campaign: after 100 hours of murdering whatever you come across, you find yourself deeply emotionally enmeshed with your companions
details on my playthrough (my first) with lots of end of game spoilers after the break
bg3 spoilers ahoy
played as a durge human bard, intent on being someone who couldn't help but do what the urge commanded but that wanted desperately to get out of it. predestination be damned! other folks have said that durge feels like it's the "true" playthrough and I sort of agree?
I played with party limit begone, a mod that lets you break the cap of 4 party members, in part because I was playing on story difficulty anyway, and in part because I wanted to see as much as I could. I might well play through this again one day but it's not going to be any time soon.
party members included: shadowheart, lae'zel, karlach, wyll, astarion, jaheira (respec'd to ranger), minsc (respec'd to fighter). I tore gale's hand off
- I romanced shadowheart and convinced her to spare Nightsong
- I hated the dream visitor (and tried to kill him) but became good friends with the emperor - but I was better friends with lae'zel and committed to freeing orpheus
- I chose to go to avernus with karlach at the end - despite not having been my romantic partner, I think she was who I was most invested in by the end
- I told astarion I would help ascend, and then convinced him not to at the 11th hour
- I broke wyll's pact and convinced him to let his father die
- I became the Slayer but forsook my father
my favorite stuff: anything to do with the githyanki. the illithids (although I still think the game says their name wrong.) stuff to do with the gods. the hustle and bustle of baldur's gate itself. the hells.
most excited to: reread the forgotten realms 2e campaign setting. replay planescape torment
surprised by: next time I play dnd 5e, if at all, I'm playing a fighter. lae'zel is amazing. she can kill anything. vlaakith's will be done!
