A quiet fireplace to build around.

~

Experimentation, mechanics and stories.

~

Main account: @Sunfire

I mostly share devlog posts from there at the moment, but game releases and other announcements like that will be posted here first.


sunfire
@sunfire

Today i decided to open a godot feature proposal for adding a way to make custom VisualShader nodes using the VisualShader editor itself, instead of writing them as a script!

Go take a look and... interact? with it? in some way? if you're interested.
I don't really know how godot proposals get turned into features, but i figure this is a pretty well-defined use case and i haven't seen any other proposals or issues about it so i'll do one myself.


You must log in to comment.