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Avatar by @TuxedoDragon
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General-interest posting,
art, casual devlogs,
serial collector of hobbies and projects.
For just gamedev see @sunfire-interactive
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I jump between projects quite often, but here are some that I'm continuing to orbit around and will likely keep up with as long as I can.
Gamedev Projects:
Riptide Manor
Misc. Gamedev Resources
Worldbuilding Projects:
The King's Domain
The Roamer's Library
Custom Lego Themes:
Freeracers
TripleCross///
OverRiders///_
Other stuff:
Every Elden Ring character i've ever made
Is there a way to disable shadows rendering for it and then have the cube float a bit above the ground?
there's no shadows on here, it's all unlit.
i could make it float, but the real problem is the characters:
all the sprites are leaned over quite heavily, which means that anything sticking up more than a tiny bit from the ground is likely to clip directly into them.
i have a whole setup specifically to prevent that happening with walls but i'm not sure if it works so well with things you're supposed to interact with.