sunfire

Identity In Progress

  • he/they🪶

⬛🟪⬜🟨⬜🟪⬛

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Avatar by @TuxedoDragon
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General-interest posting,
art, casual devlogs,
serial collector of hobbies and projects.
For just gamedev see @sunfire-interactive
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I jump between projects quite often, but here are some that I'm continuing to orbit around and will likely keep up with as long as I can.
Gamedev Projects:
Riptide Manor
Misc. Gamedev Resources
Worldbuilding Projects:
The King's Domain
The Roamer's Library
Custom Lego Themes:
Freeracers
TripleCross///
OverRiders///_
Other stuff:
Every Elden Ring character i've ever made


Sunfire Interactive on Itch
sunfire-interactive.itch.io/
The Starlight Garden (under construction)
starlight.garden/
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in reply to @hthrflwrs's post:

at least for now, the work is not just about imagining futures that center people and have compassion for them and are equitable, but recognizing the slippery, obfuscated, reality-bending present too—and trying to connect the dots between these things. i get there through queer, racial, and climate lenses most of the time. it’s really hard and rancid and beautiful at times!

Honestly I think it's lonely people and misfits trying to find love. Visually it's a lot of big boobs, but the characters all have that loneliness in common I think. Struggling with feeling apart from everyone else. Hadn't really thought about it until now

Depression.

Also rejection of the status quo and asserting kindness over cruelty even if the characters involved are not the ones who should be handling the responsibility of the costs that inevitably come from it, because nobody is.

But mostly depression.

Intentionally, I put emphasis on stories where setting, place, space, the environment is as significant as character or plot. That was my thesis in my architecture masters degree and I've continued to follow through on it.

Interestingly, I realized that, unintentionally, a number of stories I've written revolve around worlds that exist only inside people's minds, mental landscapes, places that have no material form but are no less 'real' despite that.

So I guess it'd be exploring the 'constructed environment', whether that has a material form (where the body lives) or an immaterial one (where the mind lives).