Chaff / Christopher
(writer, creator of incomprehensible sword chess game)


Patreon / Bluesky
Lichess / ch*ss.com



🪨 [recent writings]♟️


or

They Asked the Machine That’s Killing the World About Chess, and It Said Black Has a Forced Win in 10,084,718,004,934,623

The day before, there had been an update to the knowledgebase. A redundant frontal core, extracted and trained separately for weeks on new data from a rediscovered population, was reconnected with the primary. Integration continued through the night. When the system was back online, finally, in the glowing AM hours of a Thursday in May, the lone researcher on duty downed a ceremonial last swig of tepid coffee and entered the first of the standard prompts: “Request diagnostic report on solving chess.” Some time elapsed—much longer than usual—before the machine gave a response.

SOLVED: BLACK
10 084 718 004 934 623 MOVES 

The researcher hurried to wake the others and found that they were already up, awakened by a thunderous overture of vibrations accompanying the first diagnostic. They stood gazing out through the facility windows with hands clasped over their ears, watching a mandala of interference patterns rippling for miles across the surface of the ocean, emanating from the nearby island of the machine and stretching out beyond sight, past a ring of distant patrol boats, lost into the gleam of the rising sun on the mirror of the water. Could the waves reach the horizon? It was unclear. Surging, draconic heralds of steam rose through twilight off the rocky facility shoreline, directly below, where sea crashed against the blazing concrete of the station and exploded into vapor.



Something about this place made me write a million words and have a crazy mess of ideas. I had such a great time here, and I don't even totally understand what it was exactly that made it work for me, but I guess it was the people.

I'm still so grateful for all the response I received for my moderately upsetting story, The Solved Game. Recently, I started trying to write a little follow up post to demystify it somewhat without totally ruining it. To accompany this, and in particular to give it a fresh look somewhere new, I started reworking the illustration... Several elements of it were left in a state of compromise originally, impatient as I was to share the story. So, in the countdown to Cohost closing, I went to town on this thing and made it even more upsetting! Still needs a few tweaks.

Hit me up on neocities or bluesky if you've enjoyed my stuff. I hope to get a better site together for all my little game things soon.

Peace