(this list does not contain anything i would personally consider a significant "spoiler" but don't look if you want zero information about the structure and content of the game)
click to meow
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it's an exploration game with a very unusual method of traversing the world
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the secrets lead to other secrets which lead to even more secrets
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no undo button means puzzles have stakes and tension
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there is a cool song with lyrics in the game that i'm listening to right now
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fraught, compelling yuri
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hidden mechanics often have multiple layers of depth beyond what you initially learn when you discover them
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testing out ideas is often time-consuming and repetitive, which spaces out discoveries and makes them feel more exciting and significant
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it's an incredibly bold game willing to throw out genre conventions and be hostile to the player for the sake of a unique experience
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there are so many things to investigate that it takes a long time to run out of ideas and get "stuck"
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it's not just sokoban-style grid manipulation puzzles, there are big riddles that involve piecing together hints from multiple parts of the game
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the sokobans are pretty cool too, some brutally tough ones in there for the puzzle heads but the game can be completed without solving everything
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good graphics
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the day i finished it i was having a mental breakdown because i couldn't get out of a hard puzzle area i had wandered myself into and when i finally got out and properly triggered the final credits sequence i started sobbing from the sheer catharsis
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from a design perspective, the ideas it explores deeply resonate with me and what i'm interested in exploring in my own work
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even after reaching the so-called "true ending" there are so many optional secrets and oddities you're likely to have missed, the depth of this game is staggering
a constantly surprising experience, crafted with love, made me deeply emotional, i'm in awe at everything this game accomplishes, i haven't stopped thinking about it for days