is a video game. I played about three hours of it last night and I don't think I have much positive to say about it.
I wanted to like this game. I genuinely do like the "Bethesda Model" of open-world AAA games, it's the one I have the most affection for. I really liked Outer Worlds! I wanted this to be a game that was able to marry that Bethesda design model with a new sci-fi setting and what it is is more like... a Bethesda Game, with some very very shallow sci-fi trappings on top.
which is just so disappointing. The game is so committed to single-button, frictionless player interactions that there is no space for creating ritual. Why do I have a spaceship whose (genuinely gorgeous and fascinating) interior is both mostly uninteractive and also completely skippable?
As a player, I should know the walk from my landing ramp to my cockpit!! it should become a ritual for me! I should know all the little steps that get me there, I should know which rooms I pass, I should know that somewhere in my brain I am always relaxing when I get onboard. I should have memories of that spaceship interior.
BUT I WON'T! BECAUSE I CAN HIT A SINGLE BUTTON AND IMMEDIATELY START FAST-TRAVELING.
when i was like 12 i had a mod for morrowind that gave me an outlander yurt and i could pop it up wherever i was and disappear in there. and that felt like such this amazing thing, and added a weird amount of realism, since the tent was super heavy but i could set it up and inside it i could customize it, and it would Be wherever i last left it. I could drop it outside of Gnisis and go in there and sell things and then come back and arrange those things. it was comforting! it felt like i was really adventuring!
Starfield doesn't even give me a tenth of that! Why is my ship frictionless? Why is space travel instantaneous? Why don't my crewmates want to hang out in the ship? Why is the ship such nothing? What is this? Who is this for? How is this getting incredible review scores everywhere?
