During a Twitch stream in Sept 2022, I started a personal project to redraw every item sprite from The Legend of Zelda: Ocarina of Time in my own style. After a bit of a break, I picked it back up again for two more streams in Feb 2023, and finally finished the last few missing items and icons on my own time in March.
This was a lot more work than I'd initially anticipated; between drawing, colouring, and rendering, it amounted to about 20-30 total hours of labour. It was a really fun undertaking though - I have fond memories of closely studying the old 3D renders in the original N64 game's instruction manual, and it was a super interesting challenge to compare those with the in-game sprites and models (as well as their counterparts in the 2011 remake) and decide how to blend/adapt those varying designs while adding my own stylistic touches. It was also just really great practice, and there are techniques I learned while working on this project that I was able to almost immediately apply in my professional work! So one way or another, definitely a worthwhile use of my time, and I'd love to try something similar again in the future.
(If I can ever figure out how, it would also be awesome to implement these into a texture pack for the game itself! But for now, I'll settle for just having these as an alternate sprite set for the item tracker app I use while streaming OoT Randomizer . It's still pretty damn cool to look over during a run and see the product of my hard work on display!)
