tati

writer of human & machine words

trans. cyborg. hermit-lite. 30ish. script kitty.


Loves:

-@julez

-fighting games


_tati on discord.


lifning
@lifning

is having nostalgia for all sorts of 80s and 90s games, movies, shows, etc.

and seeing it manifest as brand worship at conventions, online discourse splitting hairs over details of the latest installment of a franchise, fans getting so excited to be drip-fed trivial fanservice with no heart of its own that it succeeds anyway

feeling the dissonance between some of your communities condemning Netflix's vocal pro-transphobia stance and others evidently willing to look past all that to promote their new scrimblo cartoon for them (unpaid)

and looking at how these are all 20+ year old properties
and just saying to yourself "...this should've been ours by now."
and cursing the name of Disney


NireBryce
@NireBryce

a lot of fandom demands more! more! more! from stories that are already squeezed dry -- you see this going at least as far back as Dune and Star Wars, and before that Tolkein and the rest.

It's probably useful to redirect that energy towards 'we could have that, were it not for copyright' where possible.


You must log in to comment.

in reply to @lifning's post:

The way out of this mess is to let entities like Disney keep control of their shit indefinitely, as long as they’re using it as a trademark. The second they let the trademark lapse in any way, the outdated copyrights lapse as well.

It wouldn’t get us Mickey Mouse, but who needs Mickey Mouse really? What we need is for business interests to stop infecting culture in broad ways with narrow concerns. If Mickey is their brand, fine, I guess it makes sense that I don’t get to play with Mickey, but that shouldn’t mean a century of copyright protection for every bit of schlock put to print.