tcrf-ooc

The wacky world of game content

This is a blog dedicated to some of the weird, random, and otherwise interesting content hidden inside video games, as documented by The Cutting Room Floor.


Developer Text

Error Handlers and Debug Text

These were all found in tentacle.001, unless otherwise specified.

Debug text relating to the credits sequence. Ooh boy, I wouldn't wanna be that programmer right now... what an idiot!

Some Programmer is an idiot because they didn't adjust the NUMBER-OF-CREDITS define when they added a credit!!!!!
Jiffy adjustment: 
Adjusted jiffies: 
Credit count: 
jiffy2 is 
(Source)


Ed and Edna Cutscene

Mostly the same as the final, though one line was altered:

ProtoFinal
He hasn't eaten in 5 years...
      
He hasn't slept in 5 years...
      

NoA cited the entire exchange as being objectionable. As Crockford explains:

What was Nintendo's problem with the dialogue? Was it the brutal exposition of parental neglect in the disintegration of an American family? More likely, we thought they had a problem with the dead bodies in the basement[...] In fact, Nintendo's interpretation of the speech was that Dr. Fred was a cannibal, that he was eating the bodies. That was never our intention, so we changed Ed's speech to "He hasn't slept in 5 years," which helps to explain why Dr. Fred is never seen in his bedroom.

(Source)



During the game's development, each game object was assigned a name to allow developers to identify the objects more easily. These names are still present in the game's files, some of which are noteworthy.

  • Many of the lab assistant enemies in the game include "ass" (standing for assistant/lab assistant) as a lone word somewhere within their names. Excluding obj_ass_banger most of these names are rather tame. However, this trend eventually escalated to much more profane names in the sequel.

(Source)