Photoshop is gradually removing its 3D functionality because it relies on OpenGL, which Apple is removing at some point. It's a real shame, I used it to deliver so much useful tech-support advice to one particularly persistent person.

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Photoshop is gradually removing its 3D functionality because it relies on OpenGL, which Apple is removing at some point. It's a real shame, I used it to deliver so much useful tech-support advice to one particularly persistent person.
interesting. I was just thinking, doesn't that kinda leave WebGL out in the cold on Apple platforms? But it turns out Apple's a collaborator on WebGPU which is an amalgam of DX12, Vulkan and Metal, so basically a modern WebGL. And hopefully you can reimplement WebGL on top of WebGPU, then?