When I last played the demo I was really impressed by this game's detailed biome-creation systems where you have to build out specific kinds of habitats for creatures - but with limited space, and they can overlap, which means all sorts of complex and interesting rearrangement. Honestly what I wish terra nil had gone for with its design! Excited to try the full version.
I love the microgenre of city builders where the things you're putting down interact with their environment and overlap in interesting ways, so I picked this up and promptly lost six hours. Recommended.