the-doomed-posts-of-muteKi

I'm the hedgehog masque replica guy

嘘だらけ塗ったチョースト


twitter, if you must
twitter.com/the_damn_muteKi

I thought I had a copy of Burnout Revenge, on disc, which I was going to dump and try running on Xenia since I've basically beaten Sonic Unleashed. If I did I couldn't find it, so I decided to just get a download copy and play it on my 360,which still works except for the disc drive.

I probably shouldn't have. That game is still terribly addictive (one of my college roommates had a copy and I played it so much he had to hide it from me). Those crash puzzles tickle my brain reeeeal good, and the sequel, Burnout Paradise didn't really have a comparable game mode, because its crash mode wasn't built around designed sections of level with known traffic flow but purely random. The fact that crashes in Revenge have an optimal solution to find is a big difference, whereas in Paradise the goal is to just rack up a high score in perpetuity which winds up being at least partially determined by luck. You can rack up a big damage bill, but it's not as good as solving the puzzle

Going back to both of them again (having downloaded Paradise Remastered for my PC), though, I think Paradise is a better game on the whole because the large single map gives you more options for navigation and the levels are all designed pretty similarly (the hills section vs the rural national park section vs the downtown section, etc.; less variety in level themes, though, suppose). One of the big problems with Revenge that was ameliorated in Paradise is that they don't gave a map for each area; shortcuts are usually marked very blatantly in the game with little glowy blue lights, but there's no indication which direction they go or how much they cut off, so there's more trial and error involved, and it makes route planning for time attack missions (called "burning lap" events in game) unnecessarily arduous.

Paradise had a roughly contemporaneous release with a side game that I haven't played but probably should called Burnout Crash. The fact that I have Paradise and its remake on PC likely helps explain why I didn't get Crash, as it only showed up on 360 and PS3, and never got a compatibility update for the newer Xboxes. No reason I can't try it.

There's probably a game on the android store that is basically identical to it in all but branding, and I'd probably get it if I knew what it was.

Also, since it's an early 360 game ported from original Xbox and PS2, there's a bit of a graphical boost but there is a fucking ton of bloom. Much more bloom than I remember. It's actually unpleasant at times, and the game looks worse than I remember it did. Plays fine though.


You must log in to comment.