still a pretty good game but it feels like at some point in the 2010s games started "adding mechanics solely to keep you from playing the game the obvious and desirable way with the tools provided to you" and i hate it

Voidpunk agender aromanic asexual.
A robot from 404 years in the retrofuture, roughly in the shape of a California Scrub Jay.
> play "/sounds/caws/*.ogg" shuffleloopall
@hungybirb for vore type content
still a pretty good game but it feels like at some point in the 2010s games started "adding mechanics solely to keep you from playing the game the obvious and desirable way with the tools provided to you" and i hate it
they don't even change your whole moveset, they only change 1 button
i shoulda checked that that is actually an accurate description of the gamepad layout before i made this post houuugh
wait im gunna go to bat for tsushima because it makes it into a really nice flow when you're in combat with a bunch of diff people and are hot swapping your stance between parries and the like -- makes you feel even cooler.
it's probably still a top 5 for me the year it came out (would have to make that list but i'm just assuming) but the simplicity makes regular combat leave me aching for more and makes lategame boss enemies push the mechanics, i feel, a little past their breaking point, like i think i more or less had to collect and abuse the game's finisher charges (whatever they're called i forget) to get past the last iron hat and the spirit of vengeance unless i wanted to spend a bunch of time fucking around with it, would be less of an issue if i could parry worth a damn but i have some kind of benign motor disability. cursed to never Rhythm Heaven
i just wish there was some general applicability to the different styles and that the damage penalty for using the wrong one was at least less so that i could pulverise at least lone enemies with the 'wrong' style without looking foolish
still picking up the definitive edition when it goes down to have a copy on pc and experience the bonus island, for sure
I fully get you, and also will use your "cursed to never rhythm heaven" to say you need to, for your health, stay FAR far away from Sekiro.
and also while you're revisiting it, the multiplayer is also worth looking into cuz its just dumb fun
yeah i'm glad i decided to sample sekiro before buying, i'm sure a lifetime of gaming experience could carry me to "getting stuck on some fuckhead at the 60 percent mark" but i also just don't think it contains whatever nonspecific essence i personally play fromsoft games for. having to miss a from release hurt but damn did elden ring make up for it