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in reply to @thewaether's post:

despite all the other things about them they had an indescribable vibe too. beautiful tiny islands with slow, ambient music. then throwing exploding sheep across them. no other games have that specific combination of things

Definitely!

I was a big Worms fan in my childhood (mostly Armageddon and World Party), so when Worms Forts: Under Siege came out — it was actually an exciting thing to me! (I completely missed the release of Worms 3D, lol) But everyone else I knew hated it x__x

I didn't count worms forts as a 3D worms game due to it not having the signature destructable scenery. I got it on PS2 but I remember it running so slowly that I stopped (and I remember looking forward to it for ages cause I loved 3D so much)

the idea is pretty stellar but yeah they had trouble figuring out how to make worms into a 3D game due to the severe technology limitations and I think they did a stellar job all things considered.

like, to get a game with voxel scenery destruction onto the PS2 is pretty damn good