my most important rule of game design: never have a cutscene where someone sits down on a chair
MODUS OPERANDI: I'm bisexual
games: https://thewaether.itch.io/
more games: https://www.glorioustrainwrecks.com/user/24843
development updates:
https://thewaether.tumblr.com/
informal tumblr:
https://katebnormal.tumblr.com/
patreon:
https://www.patreon.com/amyrot
my most important rule of game design: never have a cutscene where someone sits down on a chair
well Im commenting on how complicated it is to have a character sit on a chair- a wheelchair shouldn't be too difficult if you design the character to sit on the chair to begin with and its part of their model.