malymin
@malymin

In 1998, an adaptation of the manga Yu-Gi-Oh! came out.

It was not a faithful adaptation, per say, but it started from the beginning. (Once upon a time, there was a bullied boy who loved games, all games, who was trying to solve a puzzle...) It was common, back then, for adaptations to not only be full of filler, but to also make changes, seemingly on a whim.

Yu-Gi-Oh! is a shounen, and like many shounen, it only has a single girl within its core cast. A lone girl, Mazaki Anzu, conceptualized as a love interest to its titular lead. Her story is a familiar one, among girls of shounen: she starts off headstrong, fiesty, someone with a bit of fire in her, even as the narrative finds excuses to damsel or sexually harass her... and then, as the genre shifts, her personality wastes away, her harsher edges eroding, as she drifts towards the platonic passive Girl-Thing, written by a Shounen Jump author who no longer has time in his schedule to go outside and meet real human women.

In 1998, a minor character - someone only from a single chapter, who barely even spoke - was ascended, to be her equal, her foil, the Second Girl. Her name was Nosaka Miho.

I love Nosaka Miho. She's everything I was taught to hate in a girl. She's "the other girls" when you're a bullied autistic girl who hates clothes shopping and loves wolves, you know? She's feminine and cutesy-pootsy, selfish and spoiled rotten, ditzy and manipulative. She's a gold-digger using her boyfriend Honda for pocket money. She'll dump him if she thinks she can bag a richer boy. Her characterization is built on misogynist ideas of whats bad about girls. And as a person, she sucks. If you slapped a second (you know, other than "woman") marginalized identity label on her, nobody would claim her as "good rep."

But she's ...charming. She's easily distracted by fads, whether they're fancy watches or gachapon figurines. She eats lunch with Anzu. She plays Duel Monsters with Yugi. She is completely aware that her boyfriend and his best friend watch porn together and unironically suggests it as a good romantic gift to a girl with a crush on Jounouchi. (Nobody else liked this suggestion.) When given the chance to be anything in a TTRPG, she chose "fairy" as her race and "merchant" as her class. She's disappointed that the rarest duel monsters card in the world isn't literally encrusted with jewels. She doesn't like musicals. She beat Jounouchi in a fighting game, humiliating him. She snuck up behind Anzu and blindfolded her during PE for funsies. She feels she's above fortune-telling because she knows, with gleeful confidence, that her fate is to marry a rich prince and acquire his fortune. At the museum, she looks at an amulet featuring symbols of Horus and calls the facons adorning it "chickens," while literally drooling over the size of the rubies on it like some gem-devouring dragon. She then calls a real in-the-flesh egyptian mummy at "cute" because "its bald head makes it look like a baby." She is so, so fucking silly.

Her presence allows Anzu to not simply fade into "the girl," for now there are two. Anzu's sporty, physical nature as a dancer; her moments of sharp intuition and determination... they stand bolder, sharper, with Miho by her side. They are the yin and yang of shounen-manga girlhood, the complementary pair. A warm, dark auburn; a pale, cool periwinkle. They, dare I say it, are yuri.

1998 Yugioh died when Yu-Gi-Oh!: Duel Monsters was born, in 2000. A different studio, a different defictionalization of the "Duel Monsters" game - and this card game would define the brand identity of the franchise for the rest of its future.

Was the original show too violent, with its retaining of the shadow-game elements of the early manga? Was it too tied up in complicated legal tangles, so that nobody truly held all the rights to its name? Was it simply... inconvienient, to Konami, to Shounen Jump, as a transitional fossil, an embarassing and unsightly thing incompatible with the brand identity they wanted to create, where the tail of Konami's card game adaptation wagged the dog of the story it was born from?

It has not seen a legal release since 2000, for VHS, in Japan. For any of the reasons stated above, it will likely never be released again. And it will never be acknowledged.

Nosaka Miho does not exist. She will never be in Duel Links. She will never have a figurine - nay, she will never even have a Funko Pop. Honda Hiroto never had a lover. Masaki Anzu never had a female friend.

Except she does exist, doesn't she? Some weaboo with a little too much occult knowledge of forbidden anime that THEY (streaming services, rightholders) don't want you to know about, goes onto a website hawking spyware and porn and look - there she is, she's alive, she's breathing again, among her friends. But it's blurry, distorted - a transfer of a VHS tape into the 240p of the early days of youtube, copied over and over from site to site, generation loss accumulating; a poorly-done translation, hardcoded subs, any attempts at improvement only further obscure the film beneath.

The original VHS tapes are in collector's hands - and they're rotting as we speak. Do the original reels still exist, somewhere in Toei's vaults? If they are, we will never see them, and they're likely rotting like their home video copies. More likely, knowing Toei, they were thrown out like garbage.

Nosaka Miho, and the version of the world of Yu-Gi-Oh! she knew, was rejected by the gods.

Nosaka Miho is dying of...
(Intellectual Property. Brand Identity. The dog in the manger that does not eat, and yet starves the sheep and cattle of the commons with its jealous guarding.)

Nosaka Miho belongs to Ninuan, now. She wanders the silvered lands, falling stars in her eyes, hated by creation, hating creation back.

One day, she will return to Domino City, λ-cards that do not and have never existed in her hand. (Aphrodite. Golden Pegasus. Fairy Ophelia. The three Hecates.)

And I hope her World-Breaker's Hand, more powerful than Exodia, destroys the thing that banished her.


thewaether
@thewaether

I feel compelled to reblog this as someone who remembers who Miho is


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in reply to @malymin's post:

i looooove 1998 ygo, its so sad that its doomed to the format of ancient hardsubbed .avis and raws that have been telephone gamed through who knows how many encodes from an original ancient vhs transfer. i thought someone over the past 20+ years wouldve had the interest in giving it a nicer upload at some point, and at this point finding copies of it is no doubt near-impossible. great post, miho's the best!!!

I wish I knew enough about... anything, really, to be able to get a cleaner upload. Even if i was able to get my hands on the tapes, I don't really have the tools or know-how to get them properly digitized. And chances are, if someone has made cleaner uploads, they're only available through, like... links on a discord server or something, which isn't helpful.

I asked Kenny Lauderdale from Youtube about the show's situation in an email back in 2021, and he told me this:

I own the first 8 volumes of the yugioh anime on VHS, they're really expensive. The best possible quality you're going to get out of that is ripping the tapes digitally with some really high end VCR equipment, & then color correcting it. After that you can throw it through an a.I. to clean up the picture. Toei wants to distance themselves from the first yugioh anime for marketing reasons.

I didn't wanna harass a random anime youtuber to go upload his personal collection to the internet if he doesn't have the money or supplies to do it, so I didn't ask him to.

I tried joining the Lost Media Wiki discord, since their forums are dead, to ask them if they were interested in trying to get cleaner rips uploaded; they seemed completely uninterested, one or two people treating what we already have as "good enough" for a newer digitization to not be worth doing, and the rest just ignoring me entirely. I then left.

I did manage to upload an official Cantonese dub of the show to archive.org that a tumblr user in posession of the original physical VCDs sent to me, after I requested the files for archival purposes. Unfortunately, it's got hardcoded subs on the footage, just like the TV Nihon fansubs. Do you know if there are any sub-less raws, and where they could be found? Even if they're crusty.

I love so many of the 1998 show's choices regarding how to adapt the source material and where to change it. Not all of them, but a fairly good amount of 'em. Miho, herself, is one of the changes I love. I wish she hadn't been done so dirty; I wish this show hadn't been done so dirty.

i admit i havent done the most thorough search in the past, but this was the one raw release i was aware of, not having searched the internet in other languages or being on any private trackers. theyre upscaled, a bit muddy, and going by the comments its apparently a re-encode of an older raw set that used to be floating around many years back, and the filesizes are a bit excessive for the quality of the release.

however... in looking for this torrent, i discovered this, a fansub group has actually recently gone out of their way to source their own tapes for a new rip!? i was mistaken!? however the tapes were apparently in bad condition and they're combining sources from other releases to supplement. they only got episodes 1-4 up so far, and the subtitles are partially based on older subs, but huh!

heres a side-by-side of the above releases, theyre both flawed in their own ways, the new release has much sharper details but overall the picture is a bit too sharp and can be kind of jittery, but its nice to see more alternatives cropping up at least.

👀 ooooooooooh my god.

Though, dang, the new subbers are rude to this show.

The show has interestingly directed takes on the horror aspects of early Yu-Gi-Oh!… undermined by an apparent inability to show some of the more violent contents of those early chapters. Unfortunately, where it falls apart is that in a lot of episodes, the actual games are an afterthought, relegated to the last few minutes of the episode and hastily thrown in. If you’re here for the card games, there aren’t many in this show. Including bizarrely in the filler episode plots new to this series (of which there’s a significant number), which you think would be an excellent opportunity to up the amount of Duel Monsters content that was the breakout part of the property. On top of that, sometimes for the better and sometimes for the worse, the show just goes full Inoue with characters. Honda gets a completely different personality, and some episodes have subplots that feel straight out of the wild comedy of Changerion. There are also a few episodes that are just… unpleasant as a result.

Like, come on, I'm not here for the card games. I'm here to see teens hang out at school and encounter sketchy crimes for 15 minutes, and then one of the teens gets possessed by Teen Gamer Jigsaw and induces life-ruining hallucinations on a guy about it at the end. If I wanted card games I'd just go watch DM.

oh LOL i always skim release posts like this for just the details and links i completely skipped over that paragraph!! come on thats harsh its not a perfect show but its fun and its its own thing!! it has miho in it! the card game wasnt a thing in 1998 why would they put more of that in it!

The crazy thing is that there was a 1998 card game... made by Bandai, not Konami. It was affiliated with the Toei series.

So it's not even that they didn't have a card game to advertise... they just chose to make the card game, like any other game featured, the "climax" of episodes focusing on it, rather than the majority of the runtime, with the majority of the episode dedicated to building up to whatever situation necessitates Dark Yugi playing a game.

YGO 1998 reminds me of the structure of a (superhero-type) magical girl show more than a battle shounen, in that sense. In Sailor Moon and similar shows that came after it, most of a typical episode is a mix of "main characters have mundane interactions with each other" and "victim of the week/monster of the week/etc situation is introduced and gradually escalates, leading into a climactic magical confrontation at the tail end of the episode."

YGO 1998 follows this formula, with what I like to call the "asshole of the week" of an episode, surprisingly faithfully! In addition, while primarily being a way of getting the show past TV censors, the 1998 anime's emphasis of Dark Yugi's magic hallucinations over his more gritty physical punishments... creates this sense that Yugi is, effectively, an evil and unconventional magical boy? He's dispensing cruel and twisted justice to evildoers, a dark shadow of wand-wielding girls who fight for justice in the moonlight. It's fun!

Did they really go "man I guess it's kind of scary that he threatened to turn the guy aiming a gun at Anzu into a human vodka candle if he tried pulling the trigger, but I just want more time spent on card games!"

RIGHT???? Like, what sad priorities. "This version of Yugioh isn't marketing trading cards to me enough!!!" Speak for yourself, guys. I'll take an anime episode that's 25% card games over an anime episode that's 75% card games any day.

Also, in my opinion, the way they chose to "censor" the more physically oriented penalties from the manga by leaning on Dark Yugi's (already present in the manga) hallucinatory-madness-inducing abilities isn't that terrible? He still Very Much put that escaped convict in a situation where he would explode and die. It's just that in the manga, the convict obeyed the rules, and thus exploded, while in the anime episode he broke the rules to remove the lighter, and thus got hit with the sensation of burning alive as punishment for being a rulebreaker. Fucking with people's heads like that is still scary, even if it's not in the exact same way as visceral bodily harm.

Same. Also, like... in the manga it was Dark Yugi inflicting a hallucinatory experience of death that drove Kaiba Seto off the deep end. The threat of actual immolation, then getting inflicted with a visceral experience of immolation for escaping said threat, is still something that works as horror.

It gives a nice sense of unfairness to Dark Yugi's punishments: whether you lose, cheat, or try to quit, the house always wins.