ticky

im in ur web site

  • she/her

web dracat

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made:
internet-ti.me, @Watch, Wayback Classic, etc.

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avatars appearing:

in 2D by nox lucent
in 3D by Zcythe

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"If it were me, I'd have [changed] her design to make [her species] more visually clear" - some internet rando

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I post embeds of other peoples' things at @ticky-reposts


posts from @ticky tagged #Steam Next Fest

also:

The Good

  • In Stars and Time: cute RPG maker type game, writing is very good, art is gorgeous, very intrigued
  • Cuisineer: adorable art, cute dungeon crawler slash town sim gameplay which could do with a little clearer tutorialing that you don't just have special moves. 😅 The load times are also a little rough, but I'm hoping that's just an alpha/no shader cache yet issue. Seems promising!
  • Battle Shapers: Neat futuristic take on a Gunfire Reborn-style first-person shooter roguelike. I think this has some real potential but the performance and stability isn't there at this stage.
  • DriveCrazy: Absurd juxtaposition of modern Unreal Engine rendering with low-poly graphics, Road Trip Adventure type humour, and a take on a mission driving game. You fight a giant alien-mind-controlled(?) bear by ramming it with your kei truck. This could be very, very good.
  • The Cosmic Wheel Sisterhood: Okay this one came out of nowhere for me. Very intrigued. Interesting premise, well executed demo.
  • Sludge Life 2: I mean, it's more sludge life. If that appeals to you it appeals to you.

The Less Good

  • Goodbye Volcano High: Has potential, the demo didn't really do a lot to make clear what was going on, and ended super abruptly. Still curious what it's going to be like in the end!
  • Vampire Hunters: Cool idea, but I don't think even the first person bombast of "strap a bunch of guns together" gameplay can overcome the fact that I have too many survivors-likes on my plate at the moment. The gunplay also doesn't feel very good.
  • Galacticare: "Full controller support" my ass
  • Heretic's Fork: I think I misread this as being a deck builder but it's actually a tower defence game, a genre for which I have zero affection. Cool art but not my thing.
  • Fortune's Run: Theoretically has controller support but it doesn't include most of the things you need to actually play. Cool throwback art style though.
  • SteamWorld Build: disappointed that this has no controller support whatsoever, I was under the impression the SteamWorld games saw most of their success on Switch, so this seems an odd choice
  • Elder Ring: Chinese game with a slightly audacious title which claims to have English support but I couldn't get the language switcher (or resolution switcher, for that matter) to work
  • Spirit Swap: Lofi Beats to Match-3 To: Cute and stylish panel de pon. Sadly a lot of technical issues (with playback of the titular music in particular!) get in the way of it being much fun to play at this stage. Hopefully they'll get there!

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