ticky

im in ur web site

  • she/her

web dracat

made:
internet-ti.me, @Watch, Wayback Classic, etc.

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"If it were me, I'd have [changed] her design to make [her species] more visually clear" - some internet rando

I post embeds of other peoples' things at @ticky-reposts


posts from @ticky tagged #vr headset

also:

ticky
@ticky

so my original plan for this eye tracking setup was to tear down one of the USB hubs I bought for this and shove it in the frunk, but

  1. I discovered that I don't actually need SuperSpeed USB 3.0 for anything I'm going to be doing here1, and
  2. it turns out I have a spare USB 2.0 internal hub board left over from a previous project, which ought to fit nicely in the frunk, and save a bit of room due to not using real USB Type-A at all

so the main blocker now is just getting long enough USB 2.0 Type-A to C cables that I can adapt to the Dupont type connectors the hub uses

also a thing I learned that I was kind of surprised by is that the Index doesn't use the USB voltage at all; everything in the headset, USB port included, is powered by the 12V jack, so there's a bunch of voltage regulating hardware on your face, which feels a little suboptimal lmao


  1. I was keeping my options open for potentially adding a Vive face tracker in the future, but it turns out that despite using USB Type-C, even it apparently only uses USB 2.0, and if I'm already considering wiring my own USB cables this should be easy enough to adapt as well