tinyvalor

will never have the shoes

  • she/her

tinyvalor
@tinyvalor

i think i decided on my goal for dota 2. i want to finish the all hero challenge one time. raising mmr is a lame goal and one that just makes you mad at everything. the all hero challenge is an incentive to sincerely try and learn a bit about everything while utilizing your fundamentals in the game. you get assigned heroes in order. when you finish one the game tells you your next one. i'm probably going to write a bit about each one (or most of them) since it'll be a fun way to talk about the game and the heroes. gonna make each post a reply to this one and also tag it with "d2ahc" and "[hero name] (dota)" in case anyone wants to find these later for some reason. technically i started this years ago and forgot about a couple of the early ones...

i'll probably also try and get in some games with my favs from time to time in the middle still. especially bc i've still gotta figure out how you can win with morphling. i think he's the #1 hardest hero in the game to play...

i've always liked playing everything, in fighting games too. being so close to competitive scenes kinda beats that out of you unless you really play only one game and are really smart, which does not describe how i feel about myself in fighting games. but maybe this'll teach me something about that. i'd like if it did. but the first one i got...is "wisp"


tinyvalor
@tinyvalor

there are 124 heroes in dota, and i'd done a few before i "officially" started this, so i'm calling this roughly the 10% complete mark for now. also the new hero announced at TI ("ringmaster", apparently voiced by john de lancie) will surely come in before i finish this. anyway, this hero may actually have have gone the longest time without getting new spells. in allstars she was the warcraft 3 succubus with modified stock spells and a custom ultimate. shadow strike, a slowing poison dagger throw; blink, the short-range teleport you can buy (but the skill version is MUCH stronger), scream of pain, a simple damaging area around you, and the ult "sonic wave", a giant, high-damage blast that goes out in front of you and pushes enemies back. and her skill upgrades don't give her new ones either! they just make shadow strike an AOE skill that throws shit at everyone inside of it, and make blink...an AOE at both ends that silences everyone inside it. also, you can't target single enemies with the ult, which is actually really funny. there's enough delay you see people miss it all the time even at high levels.

she's also the first hero that's come up who's the ideal of a "true" midlaner, in that she basically never gets played outside of the role at higher levels. you use the mid lane to get ahead, then start running around getting kills with your spells to get your team going and slow down the enemies. you have to farm some, but mostly on the way to other things or while waiting for resources or opportunities. and of the heroes in that role, she's one of my favorites, and probably the "simplest"/easiest hero i like a lot.


well, running around getting kills is the theory, at least. i did a bit of that but pretty quickly the game turned into those giant 4v4 fights at towers that happen so often when people think "it'll turn when we get one more kill!" and just keep piling in on respawns. i shouldn't have joined, since she really can't just keep unloading spells into people over and over until really deep in a game (and even then i ran out in the last fight of this game). and two players in the game rightly didn't, one on my team (the carry) and the enemy's bristleback. this game would've been a lot easier if i'd been farming too, even though it feels like a waste on the hero...it didn't take me horribly long to get an item that made it way easier though, the "witch blade" which adds a poison attack based on your intelligence stat to attacks every few seconds. the item recently got an upgrade that's my dream to buy every game (parasma) i'm on an int hero or a ranged universal, but it's not worth buying till really late since it only raises the damage somewhat...anyway, i had a pretty long shopping list this time that got longer after half an hour when realized bristle was actually impossible for me to fight. suddenly i needed bkb to reduce spell damage and stuns, i wanted to finish bloodthorn so we could actually kill him with the extra damage instead of just silencing him and then he combos anyway, and shiva's guard is basically the strongest item in the game atm so i'd already committed to rushing that after witch blade and silence.

bristle got the build going where he basically heals himself up to full while spraying giant aoe damage everywhere pretty quick because he farmed so well, and it really looked like we were about to lose, but i finally started playing alright and held off a push by dragging him and sniper into the woods till we could kill sniper. i think i didn't die after that point and did tons of damage in the late game fights, so it all worked out. and i bought parasma. (actually i got it at the end of the disruptor game too, but i never hit anyone with it...i started buying scythe of vyse a few minutes earlier to get an actual disable but suddenly we won the game and i had 5000 gold so i decided to buy witch blade to combine with the staff instead)


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in reply to @tinyvalor's post:

there's some meme builds that have arisen in recent years where you make your buddy a neutral enemy during the midgame

I briefly misinterpreted this as transforming your buddy into a creep mob and while I have no idea how that would work I think it’s an awesome concept.

yeah, that should've been phrased the other way around. and i say it's a meme but it got banned for basically an entire international because ana won one game playing it. https://www.youtube.com/watch?v=B15PEmjpmeA

this year that happened again with dark willow, whose ult has virtually no item counters (so if your draft can't hit unclickable enemies with stuns or lots of spell damage you eventually can't kill her), though in retrospect she only actually won one game and most of the others she didn't get strong enough or made one mistake and lost. there's a good chunk of supports with disgusting carry potential but they tend to be a lot riskier since they suck at making money unless you're killing people all the time or have your team buying you 40 minutes to use midas and right click creeps

It’s super interesting how games like DOTA build this enormous edifice of interlocking rules and then base their characters around “except not that”. It feels like they inevitably have to build in more and more exceptions, like the “character has 0 stat” ones you were talking about else where in the thread. I think that’s a cool design direction and love hearing about the wild ways they’ve found to break everything.

This actually reminds me that I was thinking about Yuumi in league, who's kind of a similar design, but universally hated because her whole thing is that she attaches to a carry and becomes untargetable/immune to everything. Like...when I played there was no real cooldown on it too, and you could just hop between people on your team pretty freely. and obviously there have been various meme builds/dev unintended things of the kind league devs and players really hate where she just attaches to a tank and blasts out spell damage, through the game's history, but for the most part I just think she's...boring to play. I tried to like playing her because people hate her, but not making a mistake and dying is kind of fundamental to the fun of playing a support and she removes a lot of that risk, even if it's obviously correct to jump off and auto them in a lot of situations.

Wisp is cool though, even though I never really got to play it back when I played dota.

yeah a lot of the fun is definitely the robust nature of support items and stuff in dota. plus relocate, which even though it's scary as hell to press, is a total rush

also the invincibility thing just sounds dumb, i think part of why people do like wisp is because there's fucked up counters like grimstroke, witch doctor, and lich, and the general push/pull of "yeah i'm weak, come and get me." overcoming that kind of shit is awesome