• โ™ฅ she/her โ™ฅ

cis woman. ecosocialist and urbanist.
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extremely gay (concerningly so)
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i write fiction and also do 3d art and progrmaming. am autistic.

Information wants to be free.

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Lollie
@Lollie

I can finally post about this now! For the past couple months, I've been doing more video work for Lackadaisy... and their brand new teaser trailer for Season One! โ™ฃ๏ธ

My responsibilities were modelling and animating the end-card's art deco background! The end-card called for an art deco bar-inspired scene, and a very specific style of gradient shading for the glasses & bottles. I needed gradients that were form-fitting to the shape of the objects, and it was extremely important that shading could be iterated on quickly and seamlessly... but Illustrator's mesh gradients are totally useless garbage. So I turned to Blender's node graphs to effectively paint gradient textures in-program!

Also pictured: the "'Node Preview" plugin, which was essential for this sort of node work. It's wild that Blender doesn't have this built-in already.


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