trash

The Flora and the Fauna

hi! im Razz/Floral! resident VR fur and e-gremlin~

raccoon/bat Hybrid (currently deer ฮ˜ฮ”) ๐Ÿฆ๐Ÿฆ‡

i have a lot of hobbies, but i mainly draw stuff!

i run @scrunkly & @twh


๐Ÿณ๏ธโ€๐ŸŒˆ demi, transfem, nonbinary, 22 ๐Ÿณ๏ธโ€๐ŸŒˆ

๐Ÿ”ž i post SFW & NSFW [also see @razzle] ๐Ÿ”ž


I miss using PictochatThey/Themtrans prideThis Page is 18+

โœจ website + more socials โœจ
floral.lgbt/
โœจ bluesky โœจ
bsky.app/profile/floral.lgbt
โœจ Mastodon/Fedi โœจ
critter.cafe/@trash
โœ๏ธ FurAffinity โœ๏ธ
furaffinity.net/user/floraltraash/
๐ŸŽฎ 3DS FC (Pretendo) ๐ŸŽฎ
4953-4608-0155

posts from @trash tagged #vrchat

also:

firecakes
@firecakes asked:

What kind of VR tech do you use? I see your models and they look cute.

Currently I use a valve index! This is actually the second index I've owned, I only replaced the last one fairly recently because it stopped working and it was falling apart badly anyways (lasted 3 years under my ownership though and it's had at least 2 owners before me).

The controllers have been a little broken since I got the headset though and within the last month the right one's battery has completely gone out on me and I dont really have the expendable income to replace it rn :( I also have three Vive 3.0 trackers for FBT and have loved them!

A very recent addition has been eyetracking! I did the ETVR mod on my index (the gumstick mod specifically). TL;DR, its kinda a hassle but its cool, mine is very janky tho and I wouldnt recomend if you don't already have an index and know the risks (it's also pretty uncomfortable?). I haven't had many opportunities to show it off but I really should it was a lot of work...
I never plug this, but I am CURRENTLY working on a video that covers this mod so if people wanna I'll post that on my YouTube once I'm done.



I need some unity help!!!

I had this idea to add an OSC driven thing to my avatar of the new deer sona, they've got a leaf on their head with a gradient and i thought it would be really neat to utilize that to show my tracker battery! Above is a gif of the animation i made.

I've tried a couple different float parameters that are listed in this XSOverlay changelog from two years ago. but the value just isnt driving in VRChat itself.
I know there is no value being shown here (or on any of the other ones) but usually it shows some kind of float value and it does update every few seconds regardless, this is just the only picture i actually took of this :P
I know i set up OSC right, i can see all of the XSOverlay parameters in VRChat's OSC debug menu and they all update in real time (although its hard to tell in the particular picture above), but as evident by the second half of the image, the float isn't actually being driven because it's still set to 0.
I can tell the game uses the animation at least sorta since the leaf in world isnt in the "default" state (see gif at top before i hit preview), but it just doesnt move. It only just hit me right now as im typing that the float for battery goes in reverse (from 1 -> 0), so maybe since the default state is 0 it cant play like, negative animation frames but i dont know how to set that up regardless. :P
If anyone has any insight, lmk! Im new to all this OSC blendshape/tree stuff so anything is appreciated!!!


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