— hitscanner apologist ⚡
— tired trans woman ⚧️☣
— not always grumpy, she just looks like that 💀
— level/environment designer 🔨
— Current work: Skin Deep (at Blendo Games) 🐈

📍 Adelaide, Australia

Private page (for friends): @garbagegrenade


Spent far too long today trying to fill an 11-sided hole using only corner-to-corner quadrilaterals (id Tech 4 patch geometry, don't ask) and got that familiar uneasy feeling of "there is a mathematical proof somewhere out there that could've told you this was futile".

The problem with making shapes all day is that you start to pride yourself on your ability to make any shape, forgetting that there are in fact Forbidden Shapes that cannot be.


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in reply to @trashbang's post:

Honestly, just for having a solid basis for that, I wish I had gone further with maths; never did topology stuffs, no manifolds, nothin'. And with the mix of what I learned and have forgotten from calc, DiffEq, and CS, I'd probably just end up in confusing trouble.

But also you're no doubt right about that one. I swear, one of the more frustrating parts of maths was when they have you prove that there are true things that can never be proven.

Just a real jerk move for the universe.