— hitscanner apologist ⚡
— tired trans woman ⚧️☣
— not always grumpy, she just looks like that 💀
— level/environment designer 🔨
— Current work: Skin Deep (at Blendo Games) 🐈

📍 Adelaide, Australia

Private page (for friends): @garbagegrenade


you want the player to be able to click anywhere on the screen and have it project a ray from the camera towards the point in 3D space that their cursor is over

do you:

  1. spend most of the day fucking around with pitch and yaw rotations, scribbling trig diagrams in your notebook, trying to figure out exactly how the engine handles FOV projection and aspect ratios and how the virtual screen dimensions of the GUI system relate to the actual screen resolution

  2. just pretend they're clicking on a tiny screen one unit away from their eyeballs and have it work on the first try


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