— hitscanner apologist ⚡
— tired trans woman ⚧️☣
— not always grumpy, she just looks like that 💀
— level/environment designer 🔨
— Current work: Skin Deep (at Blendo Games) 🐈

📍 Adelaide, Australia

Private page (for friends): @garbagegrenade


History
1.30: October 31st, 2023
  • Nightmare revisited as a more unique gameplay mode with role-specific monster enhancement
    • Knights, Fiends, Dogs, and Rotfish move and attack faster
    • Vorepods pursue more maliciously than vanilla (... until the vore dies)
    • Zombies eventually return to life even if gibbed with explosives
    • Grunts, Ogres, and Shamblers can fire repeatedly in fast volleys
    • Ogres have their Z-awareness bumped up and rarely play their long stun animation
    • Enforcers have a higher ROF and rarely play their long stun animation
    • Scrags move faster when strafing, and spit bigger, faster bolts
    • Death knights fire bigger, faster projectiles in two different patterns
    • Spawns wake up and take flight more promptly
    • Max health is 100 :P

Aw, heck. They might have actually made Nightmare into something I want to play.


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