— hitscanner apologist ⚡
— tired trans woman ⚧️☣
— not always grumpy, she just looks like that 💀
— level/environment designer 🔨
— Current work: Skin Deep (at Blendo Games) 🐈

📍 Adelaide, Australia

Private page (for friends): @garbagegrenade


Some recent attempts at concrete texture work—one set of precast panels, one basic trimsheet, and one plain surface (e.g. a poured concrete floor). I'm kinda vibing with the combination of grainy noise, nearest-neighbour filtering, and diffuse/specular/normal mapping.

I'm no Makkon, but I think I can get by. I hope I can speed up my workflow though.


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