twi

script kitty



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i'm the body selling robot and i'm always selling bodies

breaking into mausoleums doing something naughty



  • also a cat obvs
  • does art, video, coding, gamedev as executive dysfunction allows
    • (godot, zig, some c/c++/c#. if you need a programmer hmu on twitter or something)
  • 日本語はあまりできませんけど、学ぼうとしています
  • very autistic, probably inattentive adhd
  • θΔ maybe, nonhuman for sure
  • 29 & kink/sex positive, period
  • dni if you: have a dni in bio,
    click here to sexually harass this user

(pfp: actual nitw concept art)

posts from @twi tagged #my mic is really quiet so i tend to turn my desktop audio down to like -9 to -12 dB

also:

hootOS
@hootOS

Hi, I'm Stryxnine. I'm an esports broadcast producer and audio producer. In this chost I'll be explaining the key ways to immediately improve the audio on your livestreams.

Why should I care?

Glad you asked! The biggest reason is because advertisements are fucking loud. Unfortunately, with advertisers constantly in a loudness war with each other, we have to care about our audio levels so when ads pop up for our viewers they don't scare the everloving piss out of them with the immediate difference in volume. Beyond that, we wanna make sure we can be heard over the game and the music playing in the background.

Ok, so how do I do it?

It's pretty easy, but it's also a bit of a process!


hootOS
@hootOS

I abstained from talking about EQ's in the above post because it requires a lot more tinkering and a bit of a trained ear. A good EQ will change based on your microphone, your recording environment and even appliances like oscillating fans or A/C units nearby. This guide to EQ's won't be tackling those specifics, but instead tackling the most common problem with un-equalized microphone inputs - The Woofer Thump.