two

actually the number two IRL

Thanks for playing, everyone. I'll see you around.


all five modes are played on the same map simultaneously. the team that wins in three of the five modes wins the match. three knockouts from one team are required to end the match early. getting a knockout in any mode causes that mode's objects to vanish. Now Or Never starts playing with one minute left. overtime is disabled. the UI is an incredible cluttered mess at all times. there's so much stuff on the map that the framerate is noticeably slowed. after the match Judd is so confused that it takes him like 10 seconds to work out who actually won


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in reply to @two's post:

"We've let the theme 'chaos' be our driving principle in game design for Splatoon 3, but something felt like it was missing. Tricolor battles are close to the ideal, but not enough. We think we've finally perfected the theme: please enjoy Omni War!"