so i wanted to talk about ads in mobile games and bring up Kubrix as an interesting example, so i thought, i'd better replay Kubrix real quick - it's been years - just to make sure i'm remembering it correctly.
I download the game onto my phone (which has never had it installed before) and... my save data is there. Oh, right, it has iCloud support. There's no option in the game to reset progress, but that's fine, I'll just turn off iCloud for this app in the settings and then redownload it. It's one of those apps that just has a switch for iCloud instead of being in the other menu that lets you actually delete the iCloud data, but deleting the app should delete local data, so that shouldn't matter. Unfortunately it does: reinstalling the app re-enables that switch! And it seems to download data with the app, so enabling aeroplane mode when starting it for the first time (which you have to do to get the switch to appear in the settings) isn't a valid workaround.
So except for drastic measures like making a new apple ID, or playing the game in an Android emulator, or updating to iOS 16 because maybe this is a problem they fixed, there doesn't seem to be any way for me to play this game again.* Which is a shame. It's nice to have cloud syncing so it's hard to lose things and your files can follow you around, but sometimes you just want to be able to forget.
Now, if you played Kubrix a little bit you might wonder why it actually matters for this game in particular. It's a fairly typical mobile puzzle game with levels: surely I can just go back to the first one and replay them from there? I mean, yeah, I could do that. But it just wouldn't be the same, and if you keep playing you might see what I mean. It is funny though, I can't find any online coverage of this game that mentions or even hints at what it is that I'm currently trying to myself hint at without spoiling; I think a lot of people just miss it entirely. But I will stop talking about it now because this is becoming the Outer Wilds/Inscryption thing. If you do play it: don't be afraid to use a hint.
* though if you have a workaround which you're sure works, I'd like to hear about it.