• she/her

Sometimes Melty, sometimes shmups, am Under Night too, and also Ring Racing. I can probably also play you in GGXrdR2 and +R if you want. Loves Fantasy Zone. Also loves Alien Soldier. ΘΔ (dog)


gosokkyu
@gosokkyu

one of the more peculiar Mega Drive soundtracks: Wimbledon Championship Tennis, which was explicitly designed to mimic the sound of the PC Engine/SCC wavetable for whatever reason. I've heard plenty of hobbyist attempts at replicating specific FM tunes via SPC800, X6800 tunes/fan covers made with the faux-SCC drive SCM, etc but I can't think of any other commercial games off the top of my head that were so obviously trying to replicate the sound of contemporaneous chips (and actually pulling it off, mind.)

(that SCM driver ended up evolving into something that showed up in a couple of random M2-dev'd GBA games, as it happens)


gosokkyu
@gosokkyu

Misty
@dog
7 hr ago

That must be what those DiGi Charat games used, huh.

Yup: SCM creator Akira "mokimoki" Saitou (1973-2016) worked on both games as a freelancer and contributed ver3 of their driver (ver2 being a private build that they'd demoed for some people but never publicly released). The approach was moreso "a lightweight driver with a ton of versatility and a specialisation in retro tones" so those games aren't slavish SCC homages (the second especially), and there were multiple people working on the audio, including Manabu Namiki, who all had their own fixations at that time, but there are quite a few tracks that are straight faux-SCC:


LanceBoyle94
@LanceBoyle94

The Wimbledon one being very PCE-esque is interesting in comparison to its sequel/successor, ATP Tour, which has a more distinctive MD sound (with some meaty drum samples, too), tho that was by a different composer (Hikoshi Hashimoto, who also handled the soundtrack to the Power Rangers movie game [also by SIMS], plus various other games)

Sadly I don't know who the "Crush-X" behind Wimbledon's OST is; they did do a couple other soundtracks also for SIMS titles (albeit on Game Gear), but that's about it.


gosokkyu
@gosokkyu

Hikoshi Hashimoto's done and continues to do good work, but of everything he's done, I always think back to the Crayon Shin-chan MD game and how, in a game that was already relatively generous with sampled speech, he decided to craft the little "jan-ken-poi!" clip using FM: (54:02)


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in reply to @gosokkyu's post:

Wow, it really does sound like an SCC game. That's wild.

that SCM driver ended up evolving into something that showed up in a couple of random M2-dev'd GBA games

That must be what those DiGi Charat games used, huh.

yeah wow this ost is super interesting.

does this YT commenter's contention make any sense?

The Wavetable is inside the algorithms of the YM2612, so you can sound like PC Engine if you want.

in reply to @gosokkyu's post: