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tyreforhyre
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in reply to @tyreforhyre's post:

Gunthro and the Epic Blunder for sure. it's what's on Steam and all the other holds you get as DLC for that, except Second Sky cause that's it's own engine. Anyway, Gunthro and the Epic Blunder has a much better difficulty curve and outright teaches you a lot of the elements clearly, has a little hub world to run around in between dungeons, and it's a prequel to everything else anyway.

the actual first game in the series which is King Dugan's Dungeon, really has a lot of designs that are of it's time. annoying mazes, rooms made only to be "combat puzzles" which just means rote execution and trial and error unless you can see 200 moves in 5D chess in your mind. pretty much every other game has rooms that have those fun "aha" moments where you discover the lynch pin that holds the whole puzzle together, and i think Gunthro is a great example of that kind of design ethos.