i am flatly put, not a fan of fighting games.
something about soul calibur 2 caught me at the right time, at the right place, in the right way and it's an absolute joy to be dinking through weapon master mode again.
also there is a shocking number of considerations a game from 2002 have in terms of just, feeling good and modern. you can just configure whatever button (and on gamecube c stick direction) to be anything, including combinations of buttons. it has widescreen built in, the training mode command list will play the inputs for you so you know what you're looking at, and the training mode shows what heights your attacks are hitting at.
an most importantly, Link with the piggyback spank throw
