valorzard

i like trains

  • any

Aspiring indie game dev. 21. Addicted to comics. Touch-starved. What even is gender anyways?
RPG webcomic thingy: @bunny-rpg


ive been getting ready for a job interview really soon and
wow
leetcode is TOTALLY opposite about how I usually think about go.
I usually forgo performance and hyper optimization in favor of something easy and reusable.
And I'm not used to thinking in depth about a single function, I'm used to thinking about the big picture.
It's just
really weird.


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in reply to @valorzard's post:

I honestly hate all those programming-test platforms. When the instructions can even be bothered to explain what they want, they almost go out of their way to test all the wrong things. My last job search made me miss the days when you'd fill out the test on paper and awkwardly banter with the receptionist while you try to work on a coffee table...

i've never understood the corporate fixation on micro-problems like that. half the time they're just testing if you have basic knowledge of the language and the other half tries to gauge problem solving ability for a type of problem you would rarely, if ever, come across in the real world. knowing how to structure things in a readable and extensible way at a higher level is way more valuable imo.

I remember hearing about an alternative interview strategy. Interviewees were tasked with writing a larger program (a simplified Excel clone iirc) as homework. They'd then have to defend their work a couple of days later. I think that was prettycool, since it says way nore about the type of programmer you are. Of course there are cons too: it's biased towards interviewees with more free time and still doesn't say anything about how you work in a larger, existing codebase