vaporstrike

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in reply to @vaporstrike's post:

It's going to be something around:

1 - (((s-1)/s)^n)

Where s is the number of sides your die has (e.g. d6) and n is the amount of dice you are rolling.

If you were rolling 4d6, the probability at least one side will land as a one is:

1 - (((6-1)/6)^4)
1 - ((5/6)^4)
1 - (625/1296)
1 - (~.482)
~0.518
~51.8% chance of rolling at least one 1 in 4d6.

If this is wrong I blame me being sleepy...

For adding different face count die together, you'd have it like:

1 - ((((sA-1)/sA)^nA) * (((sB-1)/sB)^nB) * ... )

Where sA is the sidecount of die A, nA is the amount of A dice rolled, sB and nB are the sidecount and amount of B dice rolled respectively, and you can continue this for as many dice you wish to roll.

Easiest way is gonna be to flip the problem around, and ask what are the odds that no die will roll a 1.

First, for each die, divide the number of non-1 faces by the total number of faces. Eg, a standard d6 is 5/6, d20 is 19/20. The result will be the probability that the given die won't roll a 1.

Then, once you have the probability for each individual die, just multiply them together. Finally, invert the result.

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