variantxyz

mild software hipster

platform sec at ******** by day / gameboy jrpg hacker by night / vwf enthusiast / avatar by the infallible ColorBrews



Work on my silly DW3 GBC hack... but I gotta finish some stuff on the closer-to-release Medarot 3 translation...

I think I got decently far already though:

  • VWF'd all the dialog text
  • Pre-rendered and dynamic VWF text for the menu options, including items and spell names
  • RE'd the decompression AND compression algorithms for graphics perfectly, for a 1:1 rebuild

What was left was making sure that prerendered tiles for all the other text (shops, battles, etc...) were doable. I found some text was going into my working area for vwf... think that's about where I left off.

Or maybe we'll hear about DQ3 HD-2D and I can just shelve it altogether...


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