Work on my silly DW3 GBC hack... but I gotta finish some stuff on the closer-to-release Medarot 3 translation...
I think I got decently far already though:
- VWF'd all the dialog text
- Pre-rendered and dynamic VWF text for the menu options, including items and spell names
- RE'd the decompression AND compression algorithms for graphics perfectly, for a 1:1 rebuild
What was left was making sure that prerendered tiles for all the other text (shops, battles, etc...) were doable. I found some text was going into my working area for vwf... think that's about where I left off.
Or maybe we'll hear about DQ3 HD-2D and I can just shelve it altogether...