virtualmarmalade

strange, isn't it?

  • like, whatever you want

31, FL, USA
game design liker, amateur ttrpg writer, sonic/zelda/pokemon fan, perpetually broke

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posts from @virtualmarmalade tagged #idk

also:

Mazz52
@Mazz52

I'm glad people seem to be remembering that the 360/PS3 generation kinda sucked, outside of the Wii/DS.

I know that makes me sound like a Nintendo fanboy, but trust me, I leap at the chance to criticize Nintendo. It's just that the "HD" side of that generation was primarily grey/brown shooters and games just trying far too hard to be "mature." Anything attempting to be creative or colorful (outside of Nintendo stuff) was considered to be for gay babies, if the publisher even approved it being made, since a lot of publishers would rather put out their own grey/brown shooter to compete with Call of Duty or Gears of War.

And of course the rampant xenophobia toward Japanese developed games in games journalism at the time!


virtualmarmalade
@virtualmarmalade

ok but counterpoint:

  • little big planet
  • saints row 2 & 3
  • halo 3, odst, and reach
  • viva piñata
  • oblivion & skyrim
  • portal/portal 2
  • journey
  • the xbox live arcade & the birth of the modern indie movement (braid, super meat boy, fez, bastion, etc)

the late 00s may have been dominated by the likes of modern warfare, and it was undeniably one of the most influential games of the era for better or worse (mostly worse), but i think it would be a mistake to throw the whole generation in the trash as a homogenous grey/brown melange of militarism and xenophobia (ok halo is still those things but at least it's got cool sci-fi weapons and actual aliens and stuff).
plus, without the indie boom of this era (aided by xbla and the emergence of more accessible gamedev tools like GameMaker Studio and RPGMaker), we wouldn't have the thriving indie games scene of today (Hades, Celeste, Omori, Undertale, etc etc)