
generalist software engineer at microsoft and author of https://twitter.com/dkpunchbot. check out @hell-labs for some other cool stuff
other places: @viv@snoot.tube, https://github.com/vivlim, https://twitter.com/vivviridian
the constrained world pre-embeds and the amazing lengths everyone went to work within its bounds to attack and dethrone God was all cool as hell
i love the idea of gifboy as a machine built to attack and dethrone God
we will defeat god with the power of friendship, rust, and a few pokΓ©mon
I still think it's charming and worthwhile. Clicking/tapping buttons on a big ol' gameboy hits different, and not having to click past 2 embed notices everytime is nice.
i guess ultimately the way I feel about it is, is constraining ourselves to make a non-iframe embedded pokemon for the sake of it existing, fun enough to be self-motivating?
i feel kinda ambivalent about the input side of things, but being able to watch a live stream without needing to leave cohost or interact with anything complex is a really cool capability, i think.
i mean i think it is, but 1 the project is bigger than me (obviously i don't have to tell you that, lol), and 2 i'm not sure where it sits in the priority order of things in my life that need accomplishing with the increasingly small amount of energy i have. v1 was useful for learning some rust patterns relevant to what i was about to work on in dayjob, but that's already-tread ground now, and most of the new stuff we planned is probably not gonna be such a two-birds-one-stone deal for me this time.